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Polis Rules

General Rules

Introduction

This Player Policy applies to all participants in Polis tournaments and provides a framework for player conduct, eligibility, and sportsmanship expectations. It ensures that competitions are conducted fairly and respectfully.

Applicability of Policy

The terms outlined in this Player Policy apply to all Polis tournaments. Participation in any Polis competition requires adherence to this policy, as well as Riot Games' Esports Global Code of Conduct, Terms of Service, and any additional rules set forth by Polis.

Violations of this policy may result in match forfeitures, disqualification, prize forfeitures, or other disciplinary actions. Polis reserves the right to update or modify this Player Policy at its discretion.

Player Eligibility

Residency Requirements

Certain tournaments may have residency requirements. To compete in a specific region, players must have legal residency in one of the eligible countries or territories in that region for at least one year prior to the tournament date.

Players cannot claim residency in more than one region simultaneously. If a player relocates, they will retain residency in their previous region until one year has passed since their relocation.

Regions and Residency Definitions

Regions and residency definitions follow Riot Games' guidelines, which include:

  • North America: USA, Canada
  • Latin America (LATAM): Caribbean Islands, Argentina, Mexico, etc.
  • Europe (EU): Includes the UK, Germany, France, and others
  • Other Regions: MENA&I, CIS, Brazil, South Korea, SEA, China, Japan, Turkey, and Oceania

Proof of Residency

Polis may request proof of residency at any time. Acceptable documentation includes government-issued identification, utility bills, or legal residency certificates. Minors may use a parent or guardian's documents if proof of relationship is provided.

Ineligible Players

Employees of Riot Games or Polis, including official staff, are prohibited from participating in tournaments with prize payouts.

Player Accounts

Each player must use only one account for the competition. Account and Discord names must not contain offensive or inappropriate content. If duplicate account names arise, players must collaborate with organizers to resolve the conflict. Polis reserves the right to deny or revoke account names for any reason.

Player Conduct

Competitive Integrity

Players are expected to compete to the best of their ability and uphold sportsmanship. Prohibited actions include:

  • Failing to appear for scheduled matches
  • Griefing or targeting specific players repeatedly
  • Trolling or intentional disruption of gameplay

Violations will be determined at the sole discretion of Polis admins.

Collusion

Collusion, defined as any agreement between players to manipulate outcomes, is strictly forbidden. Examples include:

  • Agreements to split prize money
  • Intentionally losing or soft play
  • Sharing signals or outside assistance during gameplay

Leaving or AFK

Players must not forfeit or leave a match unless it is clear they are eliminated. Actions that impact match results or placements for others are strictly prohibited.

Harassment and Abuse

Polis maintains zero tolerance for harassment, abuse, or discrimination, including verbal, physical, or online behavior. Players must treat all participants and staff with respect. Any act of sexual harassment, threats, or discriminatory behavior is grounds for immediate penalties.

Obligation to Report

Players are required to report rule violations, providing evidence where possible. Failure to report known violations may also result in disciplinary action.

Miscellaneous Violations

Admins have discretion to enforce penalties for any conduct that violates the spirit of fair play, even if not explicitly stated in this document or Riot's Terms of Service.

Penalties

Polis may issue the following penalties based on the severity of rule violations:

  • Verbal warnings
  • Final warnings
  • Disqualification from the tournament
  • Permanent bans from Polis events

Penalties are not necessarily progressive and may be severe for egregious actions.

Right to Publish

Polis reserves the right to publicly announce penalties issued to players. By participating, players waive any legal claims against Polis regarding these announcements.

Spirit of the Rules

Finality of Decisions

All decisions regarding rule interpretation, player eligibility, and misconduct are at the sole discretion of Polis admins and are final.

Rule Updates

Polis may amend or update this policy to ensure the integrity and fairness of competitions.

Best Interests of Polis

Polis admins hold authority to take any action necessary to preserve the organization's best interests. This includes penalties for conduct detrimental to the tournament, even if not explicitly addressed in the Player Policy.

Individual Streaming Rules

Players are welcome to stream their own point of view (POV) during any games they participate in within the Polis first tournament series. It is required that the stream title includes the tournament name.

While we recommend adding a delay to your stream, this decision is left entirely to the player's discretion.

Gaining any advantage through streaming on any platform (e.g., Twitch, Discord), such as receiving coaching during the tournament, will be investigated as a violation of the sportsmanship and fair play rules.

Prizes & Distribution

Most tournaments will be free to enter and will have prizes. More information about prize distribution and pool on individual tournament page. Please make sure you have entered your prize reception method here.

Match Rules

Role of Admins

Responsibilities:

Admins, who are part of the Polis staff, are responsible for overseeing and making decisions on all match-related issues, questions, and situations that arise before, during, and immediately after match play. Their responsibilities include, but are not limited to:

  • Verifying the player lineup prior to the start of a match.
  • Announcing the start of each match.
  • Enforcing penalties for rule violations during the match.
  • Confirming the conclusion of the match and its official results.
Admin Conduct:

Admins are expected to maintain professionalism at all times and deliver rulings with complete impartiality. Decisions must be made without any bias or favoritism, ensuring fairness for all players involved.

Competitive Patch

The first series of the tournament will be played on the most recent patch.

Pre-Match Rules

Timeliness of Match Start

Players are expected to be ready to compete at the designated start time each day. They are responsible for ensuring their game client is patched, updated, and configured prior to the scheduled time. Delays caused by technical issues may be allowed at the sole discretion of Polis admins. Tardiness may result in penalties, also at the discretion of Polis admins.

  • For the first game of each day, players will have a 10-minute grace period after the scheduled match time before being subject to disqualification.
  • For subsequent games, players will have a 5-minute grace period before facing disqualification.
  • If a player/team is absent after the designated grace period, the lobby leader must notify Polis admins in the general lobby or the discord.
  • Players are required to participate in all scheduled games on a given day. Failure to do so without valid reasoning may result in removal from the tournament.
Game Lobby Creation

The player listed at the top of each group on the official sheet is designated as the "Lobby Leader." The Lobby Leader is responsible for creating the lobby and inviting the other 9 players for each game. The modes such as the map, format, and more will be displayed on the battle section.

Post-Match Rules

Match Reporting

For the first semester of tournaments, the winner of each match is responsible for uploading a screenshot of the post-game scoreboard to the battle section of the home page. One designated player from each winning team must complete this step.

Note: Team Fight Tactics and League of Legends matches do not require manual screenshot submission as results are automatically pulled from the Riot Games API.

While this process is currently in place for other games, we are testing an API that will eventually replace the need for screenshots. At this stage, the API is being used to confirm match results and calculate KDA, with plans to fully automate result reporting in the future.

Ranking System

How the Polis Ranking System works

Both Players and Teams are rewarded 5 points for a match win, and lose 2 points for a match loss for team tournaments. Point distribution for individual tournaments vary (generally starting from 1st: +10 in increments of -2). The ranking changes are reflected at the end of each day. Go to POLIS ‐ Search for more information.

Ranking Tiers

S Tier

500+ points

A Tier

350 - 499 points

B Tier

200 - 349 points

C Tier

100 - 199 points

D Tier

50 - 99 points

F Tier

0 - 49 points

Shooter Game Rules

Supported Games

The Shooter category includes: Valorant, CS2, Modern Warfare 2, and Rainbow Six Siege. The best shooter is determined through competitive performance across these tactical and strategic first-person shooter games.

Game Settings

Standard competitive settings for all shooter tournaments.

Scoring System

Points awarded based on eliminations and objective completion.

Valorant Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All agents available
  • 5v5 team format

Tournament Format

Standard tournament rules:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Map veto system before each match
  • Overtime: Win by 2 rounds

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Round difference
  • Total rounds won
  • If still tied, a single elimination match

Counter-Strike 2 (CS2) Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • 5v5 team format
  • MR15 format (first to 16 rounds)

Tournament Format

Standard tournament rules:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Map veto system before each match
  • Overtime: MR3 format (first to 4 rounds)

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Round difference
  • Total rounds won
  • If still tied, a single elimination match

Modern Warfare 2 Rules

Game Settings

  • Latest competitive patch
  • CDL (Call of Duty League) ruleset
  • Standard competitive settings
  • 4v4 team format
  • Approved weapon and attachment list

Tournament Format

Standard tournament rules:

  • Best of 5 for group stages
  • Best of 7 for playoffs
  • Double elimination bracket
  • Map veto system before each match
  • Game modes: Hardpoint, Search & Destroy, Control

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Map win percentage
  • Total round wins
  • If still tied, a single elimination match

Rainbow Six Siege Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • 5v5 team format
  • Approved operator list

Tournament Format

Standard tournament rules:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Map veto system before each match
  • Overtime: Win by 2 rounds

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Round difference
  • Total rounds won
  • If still tied, a single elimination match

General Shooter Rules

Technical Requirements

  • Stable internet connection required
  • Tournament-approved hardware only
  • No third-party software or modifications
  • Voice communication through approved platforms

Sportsmanship

  • No toxic behavior or harassment
  • No team killing or griefing
  • No exploiting game bugs or glitches
  • No unauthorized coaching during matches

Match Protocol

  • Teams must be ready 15 minutes before match time
  • Technical issues must be reported immediately
  • Match results must be reported within 5 minutes
  • Screenshots of final score required

Strategy Game Rules

Supported Games

The Strategy category includes: League of Legends, Team Fight Tactics, Chess, Starcraft II, Checkers, Dota 2, and Hearthstone. The best strategist is determined through mastery of both turn-based and real-time strategy games, showcasing tactical decision-making and resource management.

Game Format

Turn-based and real-time strategy tournament guidelines.

Victory Conditions

Clear objectives and win conditions for each game type.

Team Fight Tactics (TFT) Rules

Point System

Standard point distribution for TFT tournaments:

  • 1st Place: +8 points
  • 2nd Place: +7 points
  • 3rd Place: +6 points
  • 4th Place: +5 points
  • 5th Place: +4 points
  • 6th Place: +3 points
  • 7th Place: +2 points
  • 8th Place: +1 point

Note: Points may be scaled or include bonus points depending on specific tournament rules.

Tournament Formats

Solo Queue

Standard individual competition with the point system above.

Duos

For Duos tournaments, points are distributed as follows:

  • 1st Place: +4 points
  • 2nd Place: +3 points
  • 3rd Place: +2 points
  • 4th Place: +1 point

The same tiebreaker formula applies to Duos tournaments.

4v4 Team Format

In 4v4 team tournaments, the following rules apply:

  • Each team consists of 4 players
  • Team points are calculated based on individual placements
  • In case of a tie between teams, the highest placing player from each team is used as the tiebreaker
  • If still tied, the second highest placing player is considered, and so on

Tiebreaker System

In case of ties, the following formula is used to determine rankings:

  • Top 4 Weight: 0.5 × (number of top 4 finishes)
  • First Place Weight: 0.3 × (number of first place finishes)
  • Bottom 4 Penalty: -0.4 × (number of bottom 4 finishes)
  • Average Placement Score: (8 - average placement) / 10
  • Win Rate Precision: (number of first places) × 0.05

League of Legends (LoL) Rules

Tournament Format

Most League of Legends tournaments are win-based, with teams advancing based on their match victories.

Tiebreaker System

In the rare case of a tie, the following criteria are used:

  • Primary: Highest overall KDA (Kill/Death/Assist ratio)
  • Secondary: Head-to-head record between tied teams
  • Tertiary: Total game time (faster victories are preferred)

Game Settings

  • Tournament Draft mode
  • Latest competitive patch
  • Standard competitive settings
  • Pause rules apply for technical issues

Chess Rules

Tournament Format

Standard tournament rules apply:

  • Time Control: 3+0 (3 minutes with no increment) for blitz tournaments
  • 10+2 (10 minutes with 2-second increment) for rapid tournaments
  • Swiss system for tournament progression
  • Points: Win = 1, Draw = 0.5, Loss = 0

Tiebreaker System

In case of tied points, the following criteria are used:

  • Buchholz Score (sum of opponents' scores)
  • Sonneborn-Berger Score
  • Number of wins
  • Head-to-head result

Starcraft II Rules

Game Settings

  • Latest competitive patch
  • Standard competitive maps
  • Tournament mode enabled
  • Observer mode for casters

Tournament Format

Standard tournament rules:

  • Best of 3 for early rounds
  • Best of 5 for semifinals
  • Best of 7 for finals
  • Double elimination bracket
  • Map veto system before each match

Checkers Rules

Tournament Format

Standard tournament rules:

  • International rules (10x10 board)
  • Time control: 10 minutes per player
  • Mandatory capture rules
  • King pieces have full movement capabilities

Scoring System

  • Win = 1 point
  • Draw = 0.5 points
  • Loss = 0 points

Tiebreakers are determined by:

  • Head-to-head results
  • Number of wins
  • Total pieces captured

Dota 2 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All heroes available

Tournament Format

Standard tournament rules:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Captain's mode for hero selection
  • 5v5 team format

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total game time (faster victories preferred)
  • Total kills across all games
  • If still tied, a single elimination match

Hearthstone Rules

Tournament Format

Standard tournament rules:

  • Latest competitive patch
  • Standard format
  • Best of 5 matches
  • Conquest format (must win with each deck once)

Deck Rules

  • 4 decks per player
  • Different classes required
  • No duplicate cards
  • Standard card pool only

Tiebreaker System

In case of tied matches:

  • Head-to-head record
  • Number of games won
  • If still tied, a single elimination match

Movement Game Rules

Supported Games

The Movement category includes: Rocket League, Marvel Rivals, Overwatch 2, Brawl Stars, FIFA, NBA 2K, Madden NFL, and MLB The Show. The best mover is determined through exceptional control, positioning, and mechanical skill across various movement-based competitive games.

Movement Mechanics

Standardized movement and physics settings.

Track Requirements

Approved tracks and course specifications.

Rocket League Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • 3v3 team format
  • Standard competitive settings
  • No mutators

Tournament Format

Standard tournament rules:

  • Best of 5 for group stages
  • Best of 7 for playoffs
  • Double elimination bracket
  • Overtime: First to score
  • No time limit in overtime

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Goal difference
  • Total goals scored
  • If still tied, a single elimination match

Marvel Rivals Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • 6v6 team format
  • Standard competitive settings
  • Approved hero roster

Tournament Format

Standard tournament rules:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Map veto system before each match
  • Hero ban system

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Objective completion time
  • Total eliminations
  • If still tied, a single elimination match

Overwatch 2 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • 5v5 team format
  • Standard competitive settings
  • Approved hero roster

Tournament Format

Standard tournament rules:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Map veto system before each match
  • Role lock enforced

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Map win percentage
  • Total round wins
  • If still tied, a single elimination match

Brawl Stars Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • 3v3 team format
  • Standard competitive settings
  • Approved brawler roster

Tournament Format

Standard tournament rules:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Map veto system before each match
  • Brawler ban system

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total stars collected
  • Total eliminations
  • If still tied, a single elimination match

Sports Games Rules

FIFA Rules

  • Latest competitive patch
  • Ultimate Team mode
  • Standard competitive settings
  • Approved player cards
  • 1v1 format

NBA 2K Rules

  • Latest competitive patch
  • MyTeam mode
  • Standard competitive settings
  • Approved player cards
  • 1v1 format

Madden NFL Rules

  • Latest competitive patch
  • Ultimate Team mode
  • Standard competitive settings
  • Approved player cards
  • 1v1 format

MLB The Show Rules

  • Latest competitive patch
  • Diamond Dynasty mode
  • Standard competitive settings
  • Approved player cards
  • 1v1 format

Sports Games Tournament Format

Standard tournament rules for all sports games:

  • Best of 3 for group stages
  • Best of 5 for playoffs
  • Double elimination bracket
  • Team/player card restrictions apply
  • No microtransactions during tournament

Sports Games Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Goal/point difference
  • Total goals/points scored
  • If still tied, a single elimination match

General Movement Game Rules

Technical Requirements

  • Stable internet connection required
  • Tournament-approved hardware only
  • No third-party software or modifications
  • Voice communication through approved platforms

Sportsmanship

  • No toxic behavior or harassment
  • No team killing or griefing
  • No exploiting game bugs or glitches
  • No unauthorized coaching during matches

Match Protocol

  • Teams must be ready 15 minutes before match time
  • Technical issues must be reported immediately
  • Match results must be reported within 5 minutes
  • Screenshots of final score required

Fighting Game Rules

Supported Games

The Fighter category includes: Street Fighter 6, Tekken 8, Mortal Kombat 1, Super Smash Bros. Ultimate, Multiversus, and Guilty Gear Strive. The best fighter is determined through mastery of different fighting game mechanics, combo execution, and competitive matchups across various fighting game franchises.

Character Selection

Character pick and ban procedures.

Match Format

Best-of-three and tournament progression rules.

Street Fighter 6 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • 1v1 format

Tournament Format

Standard tournament rules:

  • Best of 3 for early rounds
  • Best of 5 for semifinals
  • Best of 7 for finals
  • Double elimination bracket
  • Character counter-pick allowed

Character Rules

  • All characters allowed
  • No character restrictions
  • Character lock after selection
  • No character switching between games

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total rounds won
  • If still tied, a single elimination match

Tekken 8 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • 1v1 format

Tournament Format

Standard tournament rules:

  • Best of 3 for early rounds
  • Best of 5 for semifinals
  • Best of 7 for finals
  • Double elimination bracket
  • Stage counter-pick allowed

Character Rules

  • All characters allowed
  • No character restrictions
  • Character lock after selection
  • No character switching between games

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total rounds won
  • If still tied, a single elimination match

Mortal Kombat 1 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • 1v1 format

Tournament Format

Standard tournament rules:

  • Best of 3 for early rounds
  • Best of 5 for semifinals
  • Best of 7 for finals
  • Double elimination bracket
  • Kameo fighter counter-pick allowed

Character Rules

  • All characters allowed
  • No character restrictions
  • Character lock after selection
  • No character switching between games

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total rounds won
  • If still tied, a single elimination match

Super Smash Bros. Ultimate Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • 1v1 format

Tournament Format

Standard tournament rules:

  • Best of 3 for early rounds
  • Best of 5 for semifinals
  • Best of 7 for finals
  • Double elimination bracket
  • Stage counter-pick allowed

Stage Rules

  • Starter Stages:
  • Battlefield
  • Final Destination
  • Smashville
  • Town & City
  • Pokémon Stadium 2
  • Counter-pick Stages:
  • Kalos Pokémon League
  • Lylat Cruise
  • Yoshi's Story

Character Rules

  • All characters allowed
  • No character restrictions
  • Character lock after selection
  • No character switching between games

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total stocks taken
  • If still tied, a single elimination match

Multiversus Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • 1v1 format

Tournament Format

Standard tournament rules:

  • Best of 3 for early rounds
  • Best of 5 for semifinals
  • Best of 7 for finals
  • Double elimination bracket
  • Character counter-pick allowed

Character Rules

  • All characters allowed
  • No character restrictions
  • Character lock after selection
  • No character switching between games

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total rounds won
  • If still tied, a single elimination match

Guilty Gear Strive Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • 1v1 format

Tournament Format

Standard tournament rules:

  • Best of 3 for early rounds
  • Best of 5 for semifinals
  • Best of 7 for finals
  • Double elimination bracket
  • Character counter-pick allowed

Character Rules

  • All characters allowed
  • No character restrictions
  • Character lock after selection
  • No character switching between games

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Total rounds won
  • If still tied, a single elimination match

General Fighting Game Rules

Technical Requirements

  • Stable internet connection required
  • Tournament-approved hardware only
  • No third-party software or modifications
  • Voice communication through approved platforms

Sportsmanship

  • No toxic behavior or harassment
  • No intentional disconnections
  • No exploiting game bugs or glitches
  • No unauthorized coaching during matches

Match Protocol

  • Players must be ready 15 minutes before match time
  • Technical issues must be reported immediately
  • Match results must be reported within 5 minutes
  • Screenshots of final score required

Survival Game Rules

Supported Games

The Survivor category includes: Fortnite, PUBG, Tarkov, Apex Legends, Warzone, Garena Free Fire, H1Z1, and The Cycle Frontier. The best survivor is determined through adaptability, tactical decision-making, and survival skills across various battle royale and survival games.

Game Settings

Standard survival mode configurations.

Victory Conditions

Survival time and objective completion requirements.

Fortnite Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All items available
  • Solo/Duo/Trio/Squad formats

Tournament Format

Standard tournament rules:

  • 6-10 games per session
  • Points system:
  • Victory Royale: 10 points
  • 2nd-5th: 7 points
  • 6th-15th: 5 points
  • 16th-25th: 3 points
  • Each elimination: 1 point
  • Free For All bracket

Tiebreaker System

In case of tied standings:

  • Total eliminations
  • Highest placement
  • Average placement
  • If still tied, a single elimination match

PUBG Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All weapons available
  • Solo/Duo/Squad formats

Tournament Format

Standard tournament rules:

  • 6-8 games per session
  • Points system:
  • 1st: 10 points
  • 2nd: 6 points
  • 3rd: 5 points
  • 4th: 4 points
  • 5th: 3 points
  • 6th-10th: 2 points
  • 11th-15th: 1 point
  • Each kill: 1 point
  • Free For All bracket

Tiebreaker System

In case of tied standings:

  • Total kills
  • Highest placement
  • Average placement
  • If still tied, a single elimination match

Apex Legends Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All legends available
  • Trio format

Tournament Format

Standard tournament rules:

  • 6-8 games per session
  • Points system:
  • 1st: 12 points
  • 2nd: 9 points
  • 3rd: 7 points
  • 4th: 5 points
  • 5th: 4 points
  • 6th-10th: 2 points
  • 11th-15th: 1 point
  • Each kill: 1 point
  • Free For All bracket

Tiebreaker System

In case of tied standings:

  • Total kills
  • Highest placement
  • Average placement
  • If still tied, a single elimination match

Warzone Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All weapons available
  • Solo/Duo/Trio/Quads formats

Tournament Format

Standard tournament rules:

  • 6-8 games per session
  • Points system:
  • 1st: 10 points
  • 2nd: 6 points
  • 3rd: 5 points
  • 4th: 4 points
  • 5th: 3 points
  • 6th-10th: 2 points
  • 11th-15th: 1 point
  • Each kill: 1 point
  • Free For All bracket

Tiebreaker System

In case of tied standings:

  • Total kills
  • Highest placement
  • Average placement
  • If still tied, a single elimination match

Garena Free Fire Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • Solo/Duo/Squad formats

Tournament Format

Standard tournament rules:

  • 6-8 games per session
  • Points system:
  • 1st: 15 points
  • 2nd: 12 points
  • 3rd: 10 points
  • 4th: 8 points
  • 5th: 6 points
  • 6th-10th: 4 points
  • 11th-15th: 2 points
  • Each kill: 1 point
  • Free For All bracket

Tiebreaker System

In case of tied standings:

  • Total kills
  • Highest placement
  • Average placement
  • If still tied, a single elimination match

H1Z1 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All weapons available
  • Solo/Duo formats

Tournament Format

Standard tournament rules:

  • 6-8 games per session
  • Points system:
  • 1st: 10 points
  • 2nd: 6 points
  • 3rd: 5 points
  • 4th: 4 points
  • 5th: 3 points
  • 6th-10th: 2 points
  • 11th-15th: 1 point
  • Each kill: 1 point
  • Free For All bracket

Tiebreaker System

In case of tied standings:

  • Total kills
  • Highest placement
  • Average placement
  • If still tied, a single elimination match

General Survival Game Rules

Technical Requirements

  • Stable internet connection required
  • Tournament-approved hardware only
  • No third-party software or modifications
  • Voice communication through approved platforms

Sportsmanship

  • No teaming or collusion
  • No stream sniping
  • No exploiting game bugs or glitches
  • No unauthorized coaching during matches

Match Protocol

  • Players must be ready 15 minutes before match time
  • Technical issues must be reported immediately
  • Match results must be reported within 5 minutes
  • Screenshots of final score required

Blitz Game Rules

Supported Games

The Blitzer category includes: Super Mario 64, Celeste, Portal 2, Hollow Knight, Super Metroid, R.E.P.O., SpeedRunners 2, Elden Ring, and Crazy Taxi. The best blitzer is determined through speed, precision, and mastery of movement mechanics across various speedrunning and time-attack games.

Time Format

Quick-play tournament structure.

Scoring System

Rapid scoring and progression rules.

General Blitz Game Rules

Points System

  • 1st Place: 10 points
  • 2nd Place: 8 points
  • 3rd Place: 6 points
  • 4th Place: 4 points
  • 5th Place: 2 points
  • 6th Place: 1 point
  • Beyond 6th Place: 0 points

Note: Points are awarded based on completion time, with faster times receiving higher point values.

Technical Requirements

  • Stable internet connection required
  • Tournament-approved hardware only
  • No third-party software or modifications
  • Voice communication through approved platforms

Sportsmanship

  • No intentional disconnections
  • No exploiting game bugs or glitches
  • No unauthorized coaching during runs
  • No stream sniping

Match Protocol

  • Players must be ready 15 minutes before run time
  • Technical issues must be reported immediately
  • Run results must be reported within 5 minutes
  • Screenshots/videos of final time required

Super Mario 64 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Any% category
  • No glitch restrictions

Tournament Format

Standard tournament rules:

  • Single elimination bracket
  • Best of 3 runs
  • Time starts at file select
  • Time ends at final bowser cutscene
  • All runs must be streamed

Tiebreaker System

In case of tied times:

  • Fastest single run
  • Most consistent times
  • If still tied, additional run

Celeste Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Any% category
  • No assist mode

Tournament Format

Standard tournament rules:

  • Single elimination bracket
  • Best of 3 runs
  • Time starts at file select
  • Time ends at final cutscene
  • All runs must be streamed

Tiebreaker System

In case of tied times:

  • Fastest single run
  • Most consistent times
  • If still tied, additional run

Portal 2 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Any% category
  • No glitch restrictions

Tournament Format

Standard tournament rules:

  • Single elimination bracket
  • Best of 3 runs
  • Time starts at level load
  • Time ends at final cutscene
  • All runs must be streamed

Tiebreaker System

In case of tied times:

  • Fastest single run
  • Most consistent times
  • If still tied, additional run

Hollow Knight Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Any% category
  • No glitch restrictions

Tournament Format

Standard tournament rules:

  • Single elimination bracket
  • Best of 3 runs
  • Time starts at file select
  • Time ends at final cutscene
  • All runs must be streamed

Tiebreaker System

In case of tied times:

  • Fastest single run
  • Most consistent times
  • If still tied, additional run

Super Metroid Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Any% category
  • No glitch restrictions

Tournament Format

Standard tournament rules:

  • Single elimination bracket
  • Best of 3 runs
  • Time starts at file select
  • Time ends at final cutscene
  • All runs must be streamed

Tiebreaker System

In case of tied times:

  • Fastest single run
  • Most consistent times
  • If still tied, additional run

R.E.P.O. Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Any% category
  • No glitch restrictions

Tournament Format

Standard tournament rules:

  • Single elimination bracket
  • Best of 3 runs
  • Time starts at level load
  • Time ends at final cutscene
  • All runs must be streamed

Tiebreaker System

In case of tied times:

  • Fastest single run
  • Most consistent times
  • If still tied, additional run

SpeedRunners 2 Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • All characters available
  • 4-player format

Tournament Format

Standard tournament rules:

  • Double elimination bracket
  • Best of 5 races
  • First to 3 wins
  • Map rotation system
  • All races must be streamed

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Fastest single race
  • If still tied, additional race

Elden Ring Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Any% category
  • No glitch restrictions

Tournament Format

Standard tournament rules:

  • Single elimination bracket
  • Best of 3 runs
  • Time starts at character creation
  • Time ends at final cutscene
  • All runs must be streamed

Tiebreaker System

In case of tied times:

  • Fastest single run
  • Most consistent times
  • If still tied, additional run

Crazy Taxi Rules

Game Settings

  • Latest competitive patch
  • Tournament mode enabled
  • Standard competitive settings
  • Arcade mode
  • 1v1 format

Tournament Format

Standard tournament rules:

  • Double elimination bracket
  • Best of 5 races
  • First to 3 wins
  • Map rotation system
  • All races must be streamed

Tiebreaker System

In case of tied standings:

  • Head-to-head record
  • Highest single score
  • If still tied, additional race